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68k-based game consoles

This list has 1 sub-list and 11 members. See also 68k architecture, Video game consoles by Instruction set architecture
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Sega Genesis
Sega Genesis 3 L, 20 T
  • Sega Genesis
    Sega Genesis Fourth-generation home video game console and fourth developed by Sega
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    rank #1 ·
    The Sega Genesis, known as the Mega Drive outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy.
  • Atari Jaguar
    Atari Jaguar Home video game console
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    rank #2 · 1
    The Atari Jaguar is a home video game console that was developed by Atari Corporation. The console is the sixth programmable console to be developed under the Atari brand, originally released in North America in November 1993. It is also the last Atari console to use physical media. Controversially, Atari marketed the Jaguar as being the first 64-bit video game console, while competing with the existing 16-bit consoles (Sega Genesis and Super Nintendo Entertainment System) and the 32-bit 3DO Interactive Multiplayer platform (which launched the same year).
  • Sega CD
    Sega CD add-on for the Sega Genesis video game console
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    rank #3 ·
    The Sega CD, known as Mega-CD in most regions outside North America and Brazil, is a CD-ROM accessory and format for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. Originally released in November 1991, it came to North America in late 1992, and the rest of the world in 1993. The Sega CD plays CD-based games and adds hardware functionality such as a faster CPU and a custom graphics chip for enhanced sprite scaling and rotation. It can also play audio CDs and CD+G discs.
  • Commodore CDTV
    Commodore CDTV Multimedia entertainment and video game console
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    rank #4 ·
    The CDTV (from Commodore Dynamic Total Vision, later treated as a backronym for Compact Disc Television) is a home multimedia entertainment and video game console – convertible into a full-fledged personal computer by the addition of optional peripherals – developed by Commodore International and launched in April 1991.
  • Atari Panther
    Atari Panther Video game console
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    rank #5 ·
    The Atari Panther is a cancelled 32-bit video game console from Atari Corporation that was going to be the successor to the Atari 7800 and the Atari XEGS. It was developed by the same ex-Sinclair team, Flare Technology, who were previously responsible for two cancelled console projects: the Flare One and the Konix Multisystem. The Panther was planned to be a combination of the Atari ST and the Atari Transputer Workstation Blossom video hardware.
  • Sega Pico Educational video game console
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    rank #6 ·
    The Sega Pico, also known as Kids Computer Pico, is an educational video game console by Sega Toys. Marketed as "edutainment", the main focus of the Pico was educational video games for children between 3 and 7 years old. The Pico was released in June 1993 in Japan and November 1994 in North America and Europe, later reaching China. It was succeeded by the Advanced Pico Beena, which was released in Japan in 2005. Though the Pico was sold continuously in Japan through the release of the Beena, in North America and Europe the Pico was less successful and was discontinued in early 1998, later being re-released by Majesco Entertainment. Releases for the Pico were focused on education for children and included titles supported by licensed franchised animated characters, including Sega's own Sonic the Hedgehog series. Overall, Sega claims sales of 3.4 million Pico consoles and 11.2 million game cartridges, and over 350,000 Beena consoles and 800,000 cartridges.
  • CD-i
    CD-i Video game console and interactive multimedia CD player
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    rank #7 ·
    The Compact Disc-Interactive (CD-I, later CD-i) is a digital optical disc data storage format that was mostly developed and marketed by Dutch company Philips. It was created as an extension of CDDA and CD-ROM and specified in the Green Book, co-developed by Philips and Sony, to combine audio, text and graphics. The two companies initially expected to impact the education/training, point of sale, and home entertainment industries, but CD-i eventually became best known for its video games.
  • Amiga CD32
    Amiga CD32 1993 video game console
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    rank #8 ·
    The Amiga CD32, styled Amiga CD and code-named "Spellbound", is a 32 bit home video game console developed by Commodore and released in western Europe, Australia, Canada and Brazil. It was first announced at the Science Museum in London on July 16, 1993, and was released in September of the same year.
  • Neo Geo (system) Cartridge-based arcade system board and home video game console
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    rank #9 ·
    The Neo Geo (Japanese: ネオジオ, Hepburn: Neojio), stylised as NEO・GEO, also written as NEOGEO, is a cartridge-based arcade system board and fourth-generation home video game console released on April 26, 1990, by Japanese game company SNK Corporation. It was the first system in SNK's Neo Geo family. The Neo Geo was marketed as 24-bit; its CPU is technically a 16/32-bit 68000-based system with an 8/16-bit Z80 coprocessor, while its GPU chipset has a 24-bit graphics data bus.
  • Super A'Can
    Super A'Can Topic
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    rank #10 ·
    The Super A'can is a home video game console that was released exclusively in Taiwan in 1995 by Funtech/Dunhuang Technology. Inside is a Motorola 68000, also used in the Sega Genesis and Neo Geo. Twelve games have been confirmed to exist for the system.
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